1.31 - Friends in da House
Features
Friends
-UI and command line
*see known issues
House available
-mansion, villa, cottage, apartment
*see known issues
Fixes
Network traffic
-clean network messages getting client into “bugged” state
-reduced spam from fellowship spam
*see known issues
Summoning
-Adjusted life of golems to not overlap pet device timer
-Golems will now target closer mobs
-Updated Golem armor and damage
-Summon distance lowered to help with lost summons due to physics issues
Combat
-Mobs can use targetting tactics now (Target closest, weakest, etc) for initial attacks
Rares
-Player credited kill in loot sharing fellowship will have first loot rights
Tailoring
-Fix for armor trim colors
-Fix for other use items that were also classified as Gems being blocked by tailoring
Salvaging
-Updated Sandstone to be usable to remove ‘Retained’
Quests
-Updated order of selection of quest rewards to provide full set of random rewards
Known issues
-Friends: Appear Offline does not change your online/offline status for those that have you listed as friend
-Friends: friend must be online and not an admin to add to friends list
-House Available: Current DB issue will not always show full set of available houses. This will be addressed in a future update.
-Fellowships: When a fellow levels, the UI can take some time before the display shows the updated level & split. UI display issue only.
–Sprayed Olthoi pheromones on all Autumn Dawn’s slippers.
Special Thanks: Elliebot9000 & Capt_Jack (discord names)
They sent distinct network captures following the directions that both led to network traffic updates for 1.31.